Exploring the Animal Mind


Exploring
the Animal Mind
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Robert Cook's
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Modules

Pavlovian Conditioning

Human Contingency
Perception

Schedules of
Reinforcement

Concurrent Schedules

Conditional Discriminations

Spatial Memory

T- Maze Procedures

Prey Foraging Models

Patch Foraging Models


Exploring the Animal Mind is a collection of Windows-based (Windows 98 or 95) software modules for teaching basic principles and advanced theories in animal cognition and behavior. They are designed to allow students to experience and interactively examine classic and modern methods for studying animal behavior. The goal is to improve student understanding of the methods, logic, and evidence involved with the interpretation of behavioral data as collected in the research laboratory.

All of the modules are designed so that they move from simple illustrations of fundamental ideas (excellent for use in lectures and presentations) to more complex content that develop a deeper conceptual understanding of the material (excellent for laboratory exercises). The driving principle behind all of the modules is that you learn better by actively doing, testing, and interacting with the material rather than passively reading about it or listening to it.


Information about receiving copies of the software can be obtained by contacting rcook1@emerald.tufts.edu

or 

Enter your on-line comments questions or interest in the software package

The entire set of software modules can be purchased for $79.95. The most recent revision of the software will be available at the beginning of October. Individual modules can be purchased for $19.95 each.


The software package currently consists of nine modules (more are in development):

Modules looking at Stimulus Learning:

Pavlovian Conditioning

Human Contingency Learning and Perception

Modules looking at Response Learning:

Schedules of Reinforcement

Choice Behavior under Concurrent Schedules

Modules looking at Discrimination Learning:

Conditional Discriminations (e.g. Matching-to-sample)

Spatial Memory and the Radial Maze

T- Maze Procedures

Modules looking at Foraging Behavior:

Prey Models and Optimal Foraging

Patch Models and Optimal Foraging

The goal of each module is to allow the student to experience and interact with simulations of the same procedures used with the animals (with occasional modifications to make it more interesting for humans). In conjunction with this, woven into the modules are the most important conceptual operations or materials of each area. The students can discover and investigate these more advanced ideas as they use the program. For example, in some modules real time graphical information is provided to the students showing their behavior depicted in the very types of graphs used in their textbook. Using this feature, they can try to duplicate an animal's behavior to produce the same graphs as in the textbook or explore how different patterns of their own behavior change the relations in the graph. In other modules options are included to explore, manipulate, and understand the mathematical models associated with the topic area.